Cocoa is an application environment for Apple’s contemporary operating systems, Mac OS X and iOS. It serves as an object oriented API consisting of a large collection of libraries, runtime and an IDE. Including frameworks such as Core Foundation and AppKit that provide common building blocks for all Mac applications, it has many use cases. It also enables the usage of specialized frameworks like OpenGL, Bonjour and includes bridges to Python and Ruby.
Unity3D is a powerful cross-platform 3D engine and a user-friendly development environment. Learn how Unity3D can help you create games in this article!
What is Unity3D?
Unity3D is a powerful cross-platform 3D engine and a user friendly development environment. Easy enough for the beginner and powerful enough for the expert; Unity should interest anybody who wants to easily create 3D games and applications for mobile, desktop, the web, and consoles.
Cost
Indie developers rejoice, Unity is free! Well, almost.
Networking is hard. There are various moving parts involved and many factors need to be considered to make it work. Fortunately, a number of open-source libraries have emerged over time to make networking easier. AFNetworking, created and maintained by the people of Gowalla, is one such library. This tutorial will introduce you to the AFNetworking framework while also showing how to query the iTunes Store API!
In this tutorial, I will introduce you to AFNetworking and show you a glimpse of what this library has to offer.
Whether you subscribe to Test Driven Development (TDD) or another testing practice, when it comes automated unit testing with Core Data, things can be a little tricky. But if you keep it simple, and take things step by step, you can get up and running with unit testing using Core Data fairly quickly. We’ll explore the what, how and why of unit testing with Core Data. We’ll also be using the helper library MagicalRecord.
In this tutorial series, you’ll learn how to create a Bloons Inspired game. The objective of the game is to shoot at the balloons to pop them all…Read on!
Step 1: Application Overview
Using pre-made graphics we will code an entertaining game with Lua and the Corona SDK API’s.
The player will be able to shoot an acorn at the balloons by touching the screen to charge and releasing to shoot. You can modify the parameters in the code to customize the game.
Step 2: Target Device
The first thing we have to do is select the platform we want to run our app within.
This iOS Quick Tip will teach you how to easily animate objects with UIKit. Whether you need sliding menus or flying monkeys, it’s easy to get it done, and this tip will show you how!
Animation in mobile applications can be a very important feature. From a practical, UX standpoint, it can let the user know that something has been changed or moved.